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C
Are you addicted to computer games? Do you stay up all night playing them? Do you feel happy after you play computer games?
There’s no doubt that the excitement and appealing of games these days makes them hard to put down. We are attracted by the choice when it comes to gaming: You can role play--creating your own fantasy characters and stories, giving you a chance to step out of everyday life into an imaginary world. And there are shooting games where you can let out your anger and depression in violent situations where you kill people with guns. You can get excited from the games.
However, can these kinds of games really be fun and can being absorbed in virtual reality be good for us? Should we worry about their effects on our health? Popular games like Grand Theft Auto have been blamed for everything from falling results at school to causing acts of extreme violence. Internet safety adviser, Alan MacKenzie, thinks “any people understandably will just think that a game is just a game and not realizing the exact content that’s in there”. He gives an example of the violence, which he says is “wholly inappropriate for anybody, not to mention children.”
Others will argue that gaming is a harmless form of entertainment. There is evidence that playing video games could actually be good for us. Some games like
Game of Thrones and
World of Warcraft are educational and using games certainly can help children learn good qualities. Studies have also shown that the skills used in playing games can cause growth in certain areas of the brain, the ability to think in 3D and even improve our eyesight.
Video game players are also no longer just simple creatures. For some, gaming is having a positive effect on their social lives with games like
Halo and
World of Warcraft often being played in groups. When your group works together to win the game, your sense of achievement is higher than when winning by yourself.
So every coin has two sides. It seems today, gaming isn’t just for game fans and if used in a proper way, we can all take part. If video games have two sides, what side do you stand by?
28. The writer used a lot of questions at the beginning to _______.
A. show his worries about the effect on health
B. lead into the topic of the passage
C. ask the reader for their own opinions about games
D. doubt the advantage of playing computer games
29. Paragraph 3 mainly talks about _______.
A. the contents of the game are complex
B. games contain extreme violence
C. popular games lead to students’ falling results at school
D. gaming is a harmful form of entertainment
30. According to the passage, which of the following shows the good influence on social lives?
A. Han Meimei passed the exam after playing the games.
B. Li Hua leant many English words from playing games.
C. Sunyan worked well with his teammates.
D. Yang Li let out his anger and expressions.
31. In Paragraph 4, the author supports his idea _______.
A. by giving some examples B. with descriptive words
C. by providing some numbers D. with some research results
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